﻿using habbo.Habbo.Characters;
using habbo.Kernel.Packets.com.sulake.habbo.communication.messages.outgoing.messenger;
using habbo.Kernel.Packets.Interfaces;
using habbo.Kernel.Packets.Messages;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace habbo.Kernel.Packets.com.sulake.habbo.communication.messages.incoming.messenger
{
    class FriendListUpdateMessageEvent : IMessageEvent
    {
        public void Invoke(Network.Session Session, Messages.ClientPacket Packet)
        {
            Dictionary<int, int> UpdateRequests = SystemApp.HabboSystem.MessengerManager.GetUpdateRequests(Session.Character.Id);
            FriendListUpdateComposer fluc = new FriendListUpdateComposer(Session, UpdateRequests);
        }
    }
}
